Chess for Android
Chess consists of a chess engine and a graphical interface. The application accepts moves via a touch screen, trackball or keyboard (e2e4 pushes the king’s pawn, the king’s side of the castles e1g1, etc.).
An optional “motion trainer” highlights the user’s actual movements during input and the last motor movement. Full-fledged navigation buttons allow users to fix bugs or analyze games. Games are imported and exported as FEN / PGN to and from the clipboard, either through sharing, downloaded and saved as files, or customized using the position editor.
A draw for a stalemate, insufficient material, the fifty move rule, or triple repetition is recognized. The engine plays at different levels (including a random level, against itself in automatic mode, or in free mode, where the game can be used as a “magnetic chessboard”). The user can play with either side and, independently, look at the board from the point of view of white or black.
The Chess app supports the Universal Chess Interface (UCI) and the Chess Engine Communication Protocol (WinBoard and XBoard), which allows users to play against more powerful third-party engines or even play tournaments between engines. In the engine settings, there is time control, deliberation, endless analysis, hash tables, multiple threads, bases of end games and test suites for opening. Recognizes Chessbase compatible engines.
Chess Rules and Training
The long-awaited instructions for beginners have not yet appeared. You will have to get out in alternative ways – through flexible adjustment of difficulty. You will have to set the artificial intelligence to a factor of 1 out of 100 possible, and then call an endless hint about each next action. For more details, you will have to turn to search engines and books. Otherwise, serious results cannot be achieved!
Design and settings
Chess puzzle looks serious – on the computer, the developers recreated classic wooden boards with expressive figures and a clear interface that pops up on the right and left. No special effects and strange elements that can break the harmony are not striking.
Despite the well-thought-out style, Chess has long had a section with graphic settings (the scale of the interface, and the arrangement of figures and the color of cells are changing), and a catalog of additional parameters that affect the complexity, balance, and even the way each individual action is displayed. For connoisseurs of post-match analytics, the developers have introduced a system of “highlights” that record important events of the matches, and then demonstrate the events that have taken place (including erroneous decisions) in an accelerated mode.
On the Internet, chess from the Unbalanced studio has mostly positive reviews – if you do not take into account the comments related to pop-up ads and strange musical accompaniment (according to statistics, background sounds begin to annoy even extremely patient grandmasters after 10-15 minutes), otherwise – some advantages.
And tips for beginners are provided, and the batch configurator has appeared, and recent actions are easy to undo, and even with friends, no one bothers to share recommendations, tips and solutions. Perhaps only the Russian language is still missing, and even then the developers have already promised to translate the interface, and display the rules in a separate section “Help” with visual instructions.
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