10 games that are too long

October 5, 2021
10 games that are too long

Some of the games, despite the fact that their quality and script are quite satisfactory for gamers, still have one of the drawbacks, and to be more precise, they are too tiring.

To some extent, the users themselves are to blame for the creation of gigantomania, because they are often expecting new projects, they themselves crave an increase in game cards. For example, a new series appears, and the question is already brewing in advance: how is the game card in size. A dozen projects that are considered too long, and therefore not interesting, include the following games.

Persona 5

The long-awaited project was finally released and gamers were able to enjoy the game and appreciate it. One of the best RPG titles, the game really impresses with the quality of the mechanics, graphics and storyline, but it’s not without its drawbacks. One of these is the duration of the game time, which takes approximately 90 hours. Agree, this is too much, because during such a period, many participants will want to change the topic. The creators, preparing the sequel, took into account the wishes of gamers in the new work and promise to provide a game with a smoother gaming rhythm.

Resident Evil 6

A three serial project, if you add all the playing time in it, takes a total of 30 hours, which is actually not too much for this kind of games. If the scenario had been worked out according to a different plan, perhaps everything would not have been bad, but in the case of ResidentEvil 6, the stretch is not only very noticeable, but is striking already in the middle of the game. If we ignore this minus, then in general the project is very sensible, both in quality and in script, and this supports the game, albeit not at the peak of popularity, but not on the last pages of the rating table.

Final Fantasy 15

FINAL FANTASY XV
FINAL FANTASY XV
finalfantasyxv.com
FINAL FANTASY XV for WindowsFinal Fantasy XV: A New Empire for Android

The project takes 30 hours of game time, which is not particularly long for games of this magnitude. It’s all about the poor-quality rhythm of the project and bad mechanics, which is annoying already in the middle of the game. In most cases, gamers succeed in reaching the end of the project, simply because they want to finish the game, but the enjoyment of such a game is very dubious.

L.A. Noire

The project is designed for the category of players who are not interested in the open world and where the whole emphasis is on the plot. The developers got carried away a little, making the game uninteresting, because as soon as you start getting to the intrigue, everything immediately becomes as monotonous as it was. If the playing time were shortened, perhaps the game would have more fans, but what we have now is too tedious and unsightly.

Assassin’s Creed Odissey

The old motto: less is better, but better, as relevant as possible for this project. Excess playing time is immediately evident. By and large, the developers could change everything for the better, but apparently they are satisfied with everything in the project.

The Witcher 3

The Witcher 3: Wild Hunt
The Witcher 3: Wild Hunt
thewitcher.com
The Witcher 3: Wild Hunt for Windows

A good project and everything in it, one might say, is perfect: the rhythm of the game, mechanics, graphics, and even a script slightly modified from the film distribution version. For such games, the open world is a prerequisite and the developers have succeeded, we can say in all the details, but there is one “but”. The playing time, oddly enough, is still prolonged, even if it is caused by technical necessity, but this is precisely the disadvantage of the project.

Mass Effect Andromeda

Despite the assertion of the developers that the game turned out 100%, it is practically not popular. The reason for the failure was the poor rhythm of the game and the excess of playing time. The open world, good graphics did not help to hide the minuses and flaws. According to gamers, the length of the playing time is not the only drawback of the project, but if some errors can still be tolerated, then the excessive length of time is most often the reason that gamers do not want to play to the end.

Red Dead Redemption 2

Red Dead Redemption 2
Red Dead Redemption 2
rockstargames.com
Red Dead Redemption 2 for Windows

Already at the very beginning of the game, gamers note that the scenario unfolds extremely slowly, which is annoying and annoying. Players closer to the middle learn the game map so well that they can completely move around the entire field. It is difficult to call the project a failure, because most of the scenes were worked out by the developers in good faith, but the slow rhythm and protractedness of 50 game hours create anti-advertising for the game.

Middle-Earth: Shadow of War

Middle-earth: Shadow of War
Middle-earth: Shadow of War
shadowofwar.com
Middle-earth: Shadow of War for Windows

When projects with a large amount of playing time began to appear in 2017, gamers took such games with a bang. Finally, complete freedom of action and unlimited time space. The presentation of Middle-Earth: Shadow of War came just as other developers submitted their work. When the hype began to subside, gamers noted several games, including Middle-Earth: Shadow of War, that the developers overdid it with the game time.

Metal Gear Solid 5: The Phantom Pain

No one would have thought that the project would soon begin to be treated with coolness. The first series of the game was to everyone’s taste: both gamers and critics, therefore, when the developers announced that they did not intend to sit idly by, everyone prepared for the emergence of new series of the project. Unfortunately, the new work turned out to be too vague and too long in playing time, which was the reason for the decline in popularity.